BrainVR: A Virtual Reality System for Neurology Education

Gonzalo Rojas Presenter
Clinica las Condes
Santiago, RM 
Software Demonstrations 
Visualization of complex neuroimaging images such as brain parcellation, functional brain connectivity, diffusion tensor imaging, functional imaging and combination of these techniques is a difficult task because they are 3D structures. Different advanced visualization solutions have been proposed in previous work (Stereoscopy: Rojas, 2014, virtual reality (VR)-based systems to view complex neuroimages: Rojas, 2015; 2016; 2017). Keiriz et al (2018) created a CAVE system to explore graph representations of functional connectivity data. The various visualization solutions have different costs and technical characteristics.

VR is a 3D environment of scenes or objects of real appearance, created by computer technology, which creates the feeling of being immersed in it. This environment is visualized by glasses or VR helmet. Oculus Quest (Oculus VR) is a VR headset, fully standalone, with two controllers.

Here we describe a fully controllable immersive 3D VR system for educational purposes (medical doctors or other healthcare professionals), that shows skull, pial cortex, main subcortical structures (Fischl, 2012), and main brain tracts (Oishi, 2010).